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Current solution uses much memory, and we experienced problems with it. Seems that it may results in crashes due to huge memory consumption in some cases.
I found that current solution was introduced by PR #33. But when we replace content of decodedImageWithImage: method with just return image; it working not worse than early.
i have the same question, but as stated in #33, "undecoded" will cause "visible delay". I think it would be better solution if we can opt out "forceDecode" option. @andrey-krukovskiy what do you meant by "working not worse than early"?
I meant that no some visible delays were for me. May be for last 2 year performance of devices were increased, or may be I just miss it. I'm not sure in it, because I'm not performed special comparison for it.
what's the benefit of this approach instead of using
CGImageSourceCreateWithData(CFDataRef data, CFDictionaryRef options)
directly ?The text was updated successfully, but these errors were encountered: