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UIColor+Hex, now Swift.

Build Status codecov.io Carthage compatible

Convenience method for creating autoreleased color using RGBA hex string.

    // Solid color
    let strokeColor = UIColor("#FFCC00").cgColor

    // Color with alpha
    let fillColor = UIColor("#FFCC00DD").cgColor

    // Supports shorthand 3 character representation
    let backgroundColor = UIColor("#FFF")

    // Supports shorthand 4 character representation (with alpha)
    let menuTextColor = UIColor("#013E")

    // "#FF0000FF"
    let hexString = UIColor.red.hexString()

    // Convert shorthand 4 character representation (with alpha) from argb to rgba
    if let rgba = "#AFFF".argb2rgba {
        let androidBackgroundColor = UIColor(rgba)
    }

    // Convert 8 character representation (with alpha) from argb to rgba
    if let rgba = "#AAFFFFFF".argb2rgba {
        let androidFrontColor = UIColor(rgba)
    }

Release Notes

  • Upgrade to Swift 5.
  • macOS gets supported.

Installation

To add a package dependency to your Xcode project, select File > Swift Packages > Add Package Dependency and enter https://github.com/yeahdongcn/UIColor-Hex-Swift to the text field.

Simply add the following lines to your Podfile:

# required by CocoaPods 0.36.0.rc.1 for Swift Pods
use_frameworks!

pod 'UIColor_Hex_Swift', '~> 5.1.9'

Then import it where you use it:

import UIColor_Hex_Swift

(CocoaPods v0.36 or later required. See this blog post for details.)

Simply add the following line to your Cartfile:

github "yeahdongcn/UIColor-Hex-Swift" >= 5.1.9

Then add the HexColor.framework to your frameworks list in the Xcode project.

Then import it where you use it:

import HEXColor

See more in RSBarcodes_Swift and objc version